
Two players, one fortune. Co-op Teams turns RentRivals into a partnership game where you win — or fall — together.
Co-op Teams is an optional mode you switch on in the lobby for games with an even number of players (4 or more). Players are paired into teams, and each pair shares one bankroll and one property portfolio — your cash is your partner's cash, and any street either of you buys belongs to the team. You still each roll your own dice and move your own piece around the board; it's only the money and the deeds that are pooled.
That one change transforms the whole game. Instead of every player scrapping for themselves, you and your partner are building a single empire from two moving pieces — covering twice as much board, completing color sets from both racks, and backing each other in trades and auctions.
In the lobby, fill the room with an even number of seats — humans, CPUs, or a mix — and enable Co-op Teams in the game options before the host starts. Players are grouped into teams (Team 1, Team 2, and so on), and from the first roll your team shares everything financial. You can team up with a friend against the computer, or run a full table of human-versus-human pairs.
A shared wallet rewards coordination, so stop competing with your own teammate and split the work:
Sharing a fortune cuts both ways. Because the team is one financial unit, if a team is bankrupted, both partners go down together — there's no carrying on solo once the shared bankroll is wiped out. That raises the stakes on every big rent bill and makes protecting the team's cash cushion a shared responsibility. It also makes for some of the most dramatic finishes in the game, where one well-placed set can carry two players to victory at once.
It's perfect for friends who'd rather cooperate than knock each other out, for pairing a new player with an experienced one, and for anyone who enjoys the strategy layer of coordinating a plan. It works on any board — Classic, Standard, or Extreme — though the bigger boards give teams more room to spread out and build.
An even number, four or more. Players are paired into teams, so you need at least two pairs — you can fill the extra seats with CPU players if you're short on humans.
Yes — each team shares one bankroll and one property portfolio. You still move your own pieces, but cash and deeds are pooled, so anything one partner buys belongs to the team.
The team is a single financial unit, so if the shared bankroll is wiped out, both partners are eliminated together. Protecting the team's cash cushion is a shared job.
Absolutely — team up with a friend against CPU pairs, or fill any empty seats with bots at your chosen difficulty.
Play now · How to Play · Tips · What’s Different · Minigames · Classic · Standard · Extreme · Co-op · About · Contact