A quick-draw reflex duel — draw only on the real signal.
Five duels, western-style. You wait for the draw signal to appear — but twitches and fake-outs try to bait you into drawing early. Draw on a fake and you take a time penalty; draw fast on the real signal and you win the duel.
One button to DRAW — the on-screen button or space bar. Only draw when the genuine signal shows.
You're scored on fastest total time across 5 duels. A clean, fast draw on the real signal is ideal; an early draw on a fake adds a penalty (around +1s). Fastest total — penalties included — wins.
When you play High Noon between rounds or in the Arcade, the computer players compete at the difficulty set for your match — from Rookie up to Ace. Easier bots make loose, mistimed plays you can beat with basic execution, while the hardest bots play tight and consistent, so you'll need clean reaction to out-score them. In a live game it's the humans who usually decide the round, so a calm, practiced run is your edge.
High Noon is one of the quick minigames that fires between rounds of a RentRivals match — the whole table plays the same game at once, and the winner banks a $20 in-game bonus that can fund the next big purchase. You can also practice High Noon any time, solo against three CPUs, in the Minigame Arcade from the main menu — no board, no room, no stakes.
About +1 second added to your total. Since you're scored on fastest total time, an early draw on a fake can cost you the whole round.
Five. The winner is whoever posts the fastest combined time across all five clean draws, so patience and reflexes both matter.
Enjoyed High Noon? Here are three more RentRivals minigames to check out: