A stealth creep — move while the guard sleeps, freeze when he stirs.
A guard dozes between you and the door. You hold to creep forward while he's asleep, but the instant he stirs you must release and freeze — get caught moving and you're sent back to restart. Watch his state: fast asleep, stirring, or fully awake.
Hold the button (or space) to creep; release to freeze. The guard's icon tells you his state — asleep (zzz), stirring (❗), or awake (👀).
You're scored on reaching the door in the fastest time. Getting caught moving restarts your run, so the fastest players are the ones who move boldly while safe and stop cleanly at the first sign of stirring.
When you play Snooze Patrol between rounds or in the Arcade, the computer players compete at the difficulty set for your match — from Rookie up to Ace. Easier bots make loose, mistimed plays you can beat with basic execution, while the hardest bots play tight and consistent, so you'll need clean hold to out-score them. In a live game it's the humans who usually decide the round, so a calm, practiced run is your edge.
Snooze Patrol is one of the quick minigames that fires between rounds of a RentRivals match — the whole table plays the same game at once, and the winner banks a $20 in-game bonus that can fund the next big purchase. You can also practice Snooze Patrol any time, solo against three CPUs, in the Minigame Arcade from the main menu — no board, no room, no stakes.
Moving while the guard is stirring or awake. Release the moment you see the stir cue and you'll stay safe.
Reach the door in the fastest time. That means moving decisively during the safe 'asleep' windows and freezing cleanly the instant he stirs.
Enjoyed Snooze Patrol? Here are three more RentRivals minigames to check out: